
singleton Material(super)
{
    mapTo = "super";
    diffuseMap[2] = "vehicles/supertact/super_c.dds";
    specularMap[2] = "vehicles/supertact/super_s.dds";
    normalMap[2] = "vehicles/supertact/super_n.dds";
    diffuseMap[1] = "vehicles/supertact/super_d.dds";
    specularMap[1] = "vehicles/supertact/super_s.dds";
    normalMap[1] = "vehicles/supertact/super_n.dds";
    diffuseMap[0] = "vehicles/common/null.dds";
    specularMap[0] = "vehicles/common/null.dds";
    normalMap[0] = "vehicles/supertact/super_n.dds";
    specularPower[0] = "128";
    pixelSpecular[0] = "1";
    specularPower[1] = "32";
    pixelSpecular[1] = "1";
    specularPower[2] = "128";
    pixelSpecular[2] = "1";
    diffuseColor[0] = "1 1 1 1";
    diffuseColor[1] = "1 1 1 1";
    diffuseColor[2] = "1 1 1 1";
    useAnisotropic[0] = "1";
    useAnisotropic[1] = "1";
    useAnisotropic[2] = "1";
    castShadows = "1";
    translucent = "1";
    translucentBlendOp = "None";
    alphaTest = "0";
    alphaRef = "0";
    dynamicCubemap = true;
    instanceDiffuse[2] = true;
    materialTag0 = "beamng"; materialTag1 = "vehicle";
};

singleton Material("super.skin.woodland")
{
    mapTo = "super.skin.woodland";
    //colorPaletteMap[2] = "vehicles/supertact/super_skin_simplestripe_uv1.dds";
    overlayMap[2] = "vehicles/supertact/super_skin_simplestripe_uv1.dds";
    diffuseMap[2] = "vehicles/supertact/super_c.dds";
    specularMap[2] = "vehicles/supertact/super_s.dds";
    normalMap[2] = "vehicles/supertact/super_n.dds";
    diffuseMap[1] = "vehicles/supertact/super_d.dds";
    specularMap[1] = "vehicles/supertact/super_s.dds";
    normalMap[1] = "vehicles/supertact/super_n.dds";
    diffuseMap[0] = "vehicles/common/null.dds";
    specularMap[0] = "vehicles/common/null.dds";
    normalMap[0] = "vehicles/supertact/super_n.dds";
    specularPower[0] = "128";
    pixelSpecular[0] = "1";
    specularPower[1] = "32";
    pixelSpecular[1] = "1";
    specularPower[2] = "128";
    pixelSpecular[2] = "1";
    diffuseColor[0] = "1 1 1 1";
    diffuseColor[1] = "1 1 1 1";
    diffuseColor[2] = "1 1 1 1";
    useAnisotropic[0] = "1";
    useAnisotropic[1] = "1";
    useAnisotropic[2] = "1";
    castShadows = "1";
    translucent = "1";
    translucentBlendOp = "None";
    alphaTest = "0";
    alphaRef = "0";
    dynamicCubemap = true;
    instanceDiffuse[2] = true;
    materialTag0 = "beamng"; materialTag1 = "vehicle";
};

singleton Material("super.skin.police")
{
    mapTo = "super.skin.police";
    //colorPaletteMap[2] = "vehicles/supertact/super_skin_simplestripe_uv1.dds";
    overlayMap[2] = "vehicles/supertact/super_skin_police_uv1.dds";
    diffuseMap[2] = "vehicles/supertact/super_c.dds";
    specularMap[2] = "vehicles/supertact/super_s.dds";
    normalMap[2] = "vehicles/supertact/super_n.dds";
    diffuseMap[1] = "vehicles/supertact/super_d.dds";
    specularMap[1] = "vehicles/supertact/super_s.dds";
    normalMap[1] = "vehicles/supertact/super_n.dds";
    diffuseMap[0] = "vehicles/common/null.dds";
    specularMap[0] = "vehicles/common/null.dds";
    normalMap[0] = "vehicles/supertact/super_n.dds";
    specularPower[0] = "128";
    pixelSpecular[0] = "1";
    specularPower[1] = "32";
    pixelSpecular[1] = "1";
    specularPower[2] = "128";
    pixelSpecular[2] = "1";
    diffuseColor[0] = "1 1 1 1";
    diffuseColor[1] = "1 1 1 1";
    diffuseColor[2] = "1 1 1 1";
    useAnisotropic[0] = "1";
    useAnisotropic[1] = "1";
    useAnisotropic[2] = "1";
    castShadows = "1";
    translucent = "1";
    translucentBlendOp = "None";
    alphaTest = "0";
    alphaRef = "0";
    dynamicCubemap = true;
    instanceDiffuse[2] = true;
    materialTag0 = "beamng"; materialTag1 = "vehicle";
};

singleton Material("super.skin.urban")
{
    mapTo = "super.skin.urban";
    //colorPaletteMap[2] = "vehicles/supertact/super_skin_doublestripe_uv1.dds";
    overlayMap[2] = "vehicles/supertact/super_skin_doublestripe_uv1.dds";
    diffuseMap[2] = "vehicles/supertact/super_c.dds";
    specularMap[2] = "vehicles/supertact/super_s.dds";
    normalMap[2] = "vehicles/supertact/super_n.dds";
    diffuseMap[1] = "vehicles/supertact/super_d.dds";
    specularMap[1] = "vehicles/supertact/super_s.dds";
    normalMap[1] = "vehicles/supertact/super_n.dds";
    diffuseMap[0] = "vehicles/common/null.dds";
    specularMap[0] = "vehicles/common/null.dds";
    normalMap[0] = "vehicles/supertact/super_n.dds";
    specularPower[0] = "128";
    pixelSpecular[0] = "1";
    specularPower[1] = "32";
    pixelSpecular[1] = "1";
    specularPower[2] = "128";
    pixelSpecular[2] = "1";
    diffuseColor[0] = "1 1 1 1";
    diffuseColor[1] = "1 1 1 1";
    diffuseColor[2] = "1 1 1 1";
    useAnisotropic[0] = "1";
    useAnisotropic[1] = "1";
    useAnisotropic[2] = "1";
    castShadows = "1";
    translucent = "1";
    translucentBlendOp = "None";
    alphaTest = "0";
    alphaRef = "0";
    dynamicCubemap = true;
    instanceDiffuse[2] = true;
    materialTag0 = "beamng"; materialTag1 = "vehicle";
};

singleton Material("super.skin.hyper")
{
    mapTo = "super.skin.hyper";
    colorPaletteMap[2] = "vehicles/supertact/super_skin_civetta_uv1.dds";
    diffuseMap[2] = "vehicles/supertact/super_c.dds";
    specularMap[2] = "vehicles/supertact/super_s.dds";
    normalMap[2] = "vehicles/supertact/super_n.dds";
    diffuseMap[1] = "vehicles/supertact/super_d.dds";
    specularMap[1] = "vehicles/supertact/super_s.dds";
    normalMap[1] = "vehicles/supertact/super_n.dds";
    diffuseMap[0] = "vehicles/common/null.dds";
    specularMap[0] = "vehicles/common/null.dds";
    normalMap[0] = "vehicles/supertact/super_n.dds";
    specularPower[0] = "128";
    pixelSpecular[0] = "1";
    specularPower[1] = "32";
    pixelSpecular[1] = "1";
    specularPower[2] = "128";
    pixelSpecular[2] = "1";
    diffuseColor[0] = "1 1 1 1";
    diffuseColor[1] = "1 1 1 1";
    diffuseColor[2] = "1 1 1 1";
    useAnisotropic[0] = "1";
    useAnisotropic[1] = "1";
    useAnisotropic[2] = "1";
    castShadows = "1";
    translucent = "1";
    translucentBlendOp = "None";
    alphaTest = "0";
    alphaRef = "0";
    dynamicCubemap = true;
    instanceDiffuse[2] = true;
    materialTag0 = "beamng"; materialTag1 = "vehicle";
};

singleton Material("super.skin.scuderiabolide")
{
    mapTo = "super.skin.scuderiabolide";
    overlayMap[2] = "vehicles/supertact/super_skin_scuderiabolide.dds";
    diffuseMap[2] = "vehicles/supertact/super_c.dds";
    specularMap[2] = "vehicles/supertact/super_s.dds";
    normalMap[2] = "vehicles/supertact/super_n.dds";
    diffuseMap[1] = "vehicles/supertact/super_d.dds";
    specularMap[1] = "vehicles/supertact/super_s.dds";
    normalMap[1] = "vehicles/supertact/super_n.dds";
    diffuseMap[0] = "vehicles/common/null.dds";
    specularMap[0] = "vehicles/common/null.dds";
    normalMap[0] = "vehicles/supertact/super_n.dds";
    specularPower[0] = "128";
    pixelSpecular[0] = "1";
    specularPower[1] = "32";
    pixelSpecular[1] = "1";
    specularPower[2] = "128";
    pixelSpecular[2] = "1";
    diffuseColor[0] = "1 1 1 1";
    diffuseColor[1] = "1 1 1 1";
    diffuseColor[2] = "1 1 1 1";
    useAnisotropic[0] = "1";
    useAnisotropic[1] = "1";
    useAnisotropic[2] = "1";
    castShadows = "1";
    translucent = "1";
    translucentBlendOp = "None";
    alphaTest = "0";
    alphaRef = "0";
    dynamicCubemap = true;
    instanceDiffuse[2] = true;
    materialTag0 = "beamng"; materialTag1 = "vehicle";
};

singleton Material("super.skin.rocket")
{
    mapTo = "super.skin.rocket";
    //colorPaletteMap[2] = "vehicles/supertact/super_skin_simplestripe_uv1.dds";
    overlayMap[2] = "vehicles/supertact/dhq_rocketrace.dds";
    diffuseMap[2] = "vehicles/supertact/super_c.dds";
    specularMap[2] = "vehicles/supertact/super_s.dds";
    normalMap[2] = "vehicles/supertact/super_n.dds";
    diffuseMap[1] = "vehicles/supertact/super_d.dds";
    specularMap[1] = "vehicles/supertact/super_s.dds";
    normalMap[1] = "vehicles/supertact/super_n.dds";
    diffuseMap[0] = "vehicles/common/null.dds";
    specularMap[0] = "vehicles/common/null.dds";
    normalMap[0] = "vehicles/supertact/super_n.dds";
    specularPower[0] = "128";
    pixelSpecular[0] = "1";
    specularPower[1] = "32";
    pixelSpecular[1] = "1";
    specularPower[2] = "128";
    pixelSpecular[2] = "1";
    diffuseColor[0] = "1 1 1 1";
    diffuseColor[1] = "1 1 1 1";
    diffuseColor[2] = "1 1 1 1";
    useAnisotropic[0] = "1";
    useAnisotropic[1] = "1";
    useAnisotropic[2] = "1";
    castShadows = "1";
    translucent = "1";
    translucentBlendOp = "None";
    alphaTest = "0";
    alphaRef = "0";
    dynamicCubemap = true;
    instanceDiffuse[2] = true;
    materialTag0 = "beamng"; materialTag1 = "vehicle";
};

singleton Material(super_raceparts)
{
    mapTo = "super_raceparts";
    diffuseMap[2] = "vehicles/supertact/super_raceparts_c.dds";
    specularMap[2] = "vehicles/supertact/super_raceparts_s.dds";
    normalMap[2] = "vehicles/supertact/super_raceparts_n.dds";
    diffuseMap[1] = "vehicles/supertact/super_raceparts_d.dds";
    specularMap[1] = "vehicles/supertact/super_raceparts_s.dds";
    normalMap[1] = "vehicles/supertact/super_raceparts_n.dds";
    diffuseMap[0] = "vehicles/common/null.dds";
    specularMap[0] = "vehicles/common/null.dds";
    normalMap[0] = "vehicles/supertact/super_raceparts_n.dds";
    specularPower[0] = "128";
    pixelSpecular[0] = "1";
    specularPower[1] = "32";
    pixelSpecular[1] = "1";
    specularPower[2] = "128";
    pixelSpecular[2] = "1";
    diffuseColor[0] = "1 1 1 1";
    diffuseColor[1] = "1 1 1 1";
    diffuseColor[2] = "0.1 0.1 0.1 1.7";
    useAnisotropic[0] = "1";
    useAnisotropic[1] = "1";
    useAnisotropic[2] = "1";
    castShadows = "1";
    translucent = "1";
    translucentBlendOp = "None";
    alphaTest = "0";
    alphaRef = "0";
    dynamicCubemap = true;
    //instanceDiffuse[2] = true;
    materialTag0 = "beamng"; materialTag1 = "vehicle";
};

singleton Material(super_glass)
{
    mapTo = "super_glass";
    reflectivityMap[0] = "vehicles/common/glass_base.dds";
    diffuseMap[0] = "vehicles/supertact/super_glass_d.dds";
    opacityMap[0] = "vehicles/supertact/super_glass_d.dds";
    diffuseMap[1] = "vehicles/supertact/super_glass_da.dds";
    specularMap[0] = "vehicles/common/null.dds";
    normalMap[0] = "vehicles/common/null_n.dds";
    diffuseColor[1] = "0.5 0.5 0.5 0.75";
    specularPower[0] = "128";
    pixelSpecular[0] = "1";
    diffuseColor[0] = "1 1.5 1.5 1";
    useAnisotropic[0] = "1";
    castShadows = "0";
    translucent = "1";
    alphaTest = "0";
    alphaRef = "0";
    dynamicCubemap = true;
    materialTag0 = "beamng"; materialTag1 = "vehicle";
};

singleton Material(super_glass_int)
{
    mapTo = "super_glass_int";
    diffuseMap[0] = "vehicles/supertact/super_glass_d.dds";
    specularMap[0] = "vehicles/common/null.dds";
    specularPower[0] = "128";
    pixelSpecular[0] = "1";
    diffuseColor[0] = "1 1.5 1.5 1";
    useAnisotropic[0] = "1";
    castShadows = "0";
    translucent = "1";
    alphaTest = "0";
    doubleSided = "0";
    alphaRef = "0";
    dynamicCubemap = false;
    materialTag0 = "beamng"; materialTag1 = "vehicle";
};

singleton Material(super_glass_dmg)
{
    mapTo = "super_glass_dmg";
    diffuseMap[0] = "vehicles/supertact/super_glass_dmg_d.dds";
    opacityMap[0] = "vehicles/supertact/super_glass_dmg_d.dds";
    specularMap[0] = "vehicles/common/glass_dmg_s.dds";
    normalMap[0] = "vehicles/common/glass_dmg_n.dds";
    diffuseMap[1] = "vehicles/supertact/super_glass_dmg_d.dds";
    specularMap[1] = "vehicles/common/glass_dmg_s.dds";
    normalMap[1] = "vehicles/common/glass_dmg_n.dds";
    specularPower[0] = "128";
    specularPower[1] = "128";
    diffuseColor[0] = "1 1 1 1.5";
    diffuseColor[1] = "1 1 1 0.75";
    useAnisotropic[0] = "1";
    castShadows = "0";
    translucent = "1";
    alphaTest = "0";
    alphaRef = "0";
    dynamicCubemap = true;
    materialTag0 = "beamng"; materialTag1 = "vehicle";
};

singleton Material(super_windshield_dmg)
{
    mapTo = "super_windshield_dmg";
    reflectivityMap[0] = "vehicles/common/glass_base.dds";
    diffuseMap[0] = "vehicles/supertact/super_glass_dmg_d.dds";
    specularMap[0] = "vehicles/common/glass_dmg_s.dds";
    normalMap[0] = "vehicles/common/windshield_dmg_n.dds";
    specularPower[0] = "32";
    diffuseColor[0] = "1.5 1.5 1.5 1";
    useAnisotropic[0] = "1";
    castShadows = "0";
    translucent = "1";
    alphaTest = "0";
    alphaRef = "0";
    dynamicCubemap = true;
    materialTag0 = "beamng"; materialTag1 = "vehicle";
};

singleton Material(super_gauges)
{
    mapTo = "super_gauges";
    diffuseMap[0] = "super_gauges_d.dds";
    specularMap[0] = "super_gauges_s.dds";
    normalMap[0] = "super_gauges_n.dds";
    specularPower[0] = "128";
    pixelSpecular[0] = "1";
    useAnisotropic[0] = "1";
    materialTag0 = "beamng"; materialTag1 = "vehicle";
    diffuseColor[0] = "1 1 1 1";
};

singleton Material(super_gauges_on)
{
    mapTo = "super_gauges_on";
    diffuseMap[1] = "super_gauges_d.dds";
    specularMap[1] = "super_gauges_s.dds";
    normalMap[1] = "super_gauges_n.dds";
    diffuseMap[0] = "super_gauges_d.dds";
    specularMap[0] = "super_gauges_s.dds";
    normalMap[0] = "super_gauges_n.dds";
    specularPower[0] = "128";
    pixelSpecular[0] = "1";
    emissive[1] = "1";
    useAnisotropic[0] = "1";
    useAnisotropic[1] = "1";
    materialTag0 = "beamng"; materialTag1 = "vehicle";
    diffuseColor[0] = "1 1 1 1";
    diffuseColor[1] = "1.5 0.5 0 1";
};

singleton Material(super_interior)
{
    mapTo = "super_interior";
    normalMap[0] = "vehicles/supertact/super_interior_n.dds";
    diffuseMap[0] = "vehicles/supertact/super_interior_d.dds";
    specularMap[0] = "vehicles/supertact/super_interior_s.dds";
    diffuseColor[0] = "1 1 1 1";
    specularPower[0] = "32";
    specularPower[1] = "32";
    useAnisotropic[0] = "1";
    castShadows = "1";
    translucent = "0";
    translucentBlendOp = "None";
    alphaTest = "0";
    alphaRef = "0";
    cubemap = "global_cubemap_metalblurred";
    materialTag0 = "beamng"; materialTag1 = "vehicle";
};


singleton Material(super_lights)
{
    mapTo = "super_lights";
    diffuseMap[1] = "vehicles/supertact/super_lights_d.dds";
    specularMap[1] = "vehicles/supertact/super_lights_s.dds";
    normalMap[1] = "vehicles/supertact/super_lights_n.dds";
    diffuseMap[0] = "vehicles/common/null.dds";
    specularMap[0] = "vehicles/common/null.dds";
    normalMap[0] = "vehicles/supertact/super_lights_n.dds";
    //diffuseMap[2] = "vehicles/supertact/super_lights_dirt.dds";
    //normalMap[2] = "vehicles/supertact/super_lights_n.dds";
    specularPower[0] = "128";
    pixelSpecular[0] = "1";
    specularPower[1] = "128";
    pixelSpecular[1] = "1";
    diffuseColor[0] = "1 1 1 1";
    diffuseColor[1] = "1 1 1 1";
    useAnisotropic[0] = "1";
    useAnisotropic[1] = "1";
    //diffuseColor[2] = "1.5 1.5 1.5 1";
    castShadows = "1";
    translucent = "1";
    translucentBlendOp = "None";
    alphaTest = "0";
    alphaRef = "0";
    diffuseColor[1] = "1.5 1.5 1.5 1";
    dynamicCubemap = true;
    materialTag0 = "beamng"; materialTag1 = "vehicle";
};

singleton Material(super_lights_on)
{
    mapTo = "super_lights_on";
    diffuseMap[2] = "vehicles/supertact/super_lights_g.dds";
    specularMap[2] = "vehicles/supertact/super_lights_s.dds";
    normalMap[2] = "vehicles/supertact/super_lights_n.dds";
    diffuseMap[1] = "vehicles/supertact/super_lights_d.dds";
    specularMap[1] = "vehicles/supertact/super_lights_s.dds";
    normalMap[1] = "vehicles/supertact/super_lights_n.dds";
    diffuseMap[0] = "vehicles/common/null.dds";
    specularMap[0] = "vehicles/common/null.dds";
    normalMap[0] = "vehicles/supertact/super_lights_n.dds";
    //diffuseMap[3] = "vehicles/supertact/super_lights_dirt.dds";
    //normalMap[3] = "vehicles/supertact/super_lights_n.dds";
    specularPower[0] = "128";
    pixelSpecular[0] = "1";
    specularPower[1] = "128";
    pixelSpecular[1] = "1";
    diffuseColor[0] = "1 1 1 1";
    diffuseColor[1] = "1.5 1.5 1.5 1";
    diffuseColor[2] = "1.5 1.5 1.5 0.12";
    useAnisotropic[0] = "1";
    useAnisotropic[1] = "1";
    useAnisotropic[2] = "1";
    //diffuseColor[3] = "1.5 1.5 1.5 1";
    castShadows = "1";
    translucent = "1";
    translucentBlendOp = "None";
    alphaTest = "0";
    alphaRef = "0";
    dynamicCubemap = true;
    glow[2] = "1";
    emissive[2] = "1";
    materialTag0 = "beamng"; materialTag1 = "vehicle";
};

singleton Material(super_lights_on_intense)
{
    mapTo = "super_lights_on_intense";
    diffuseMap[2] = "vehicles/supertact/super_lights_g.dds";
    specularMap[2] = "vehicles/supertact/super_lights_s.dds";
    normalMap[2] = "vehicles/supertact/super_lights_n.dds";
    diffuseMap[1] = "vehicles/supertact/super_lights_d.dds";
    specularMap[1] = "vehicles/supertact/super_lights_s.dds";
    normalMap[1] = "vehicles/supertact/super_lights_n.dds";
    diffuseMap[0] = "vehicles/common/null.dds";
    specularMap[0] = "vehicles/common/null.dds";
    normalMap[0] = "vehicles/supertact/super_lights_n.dds";
    //diffuseMap[3] = "vehicles/supertact/super_lights_dirt.dds";
    //normalMap[3] = "vehicles/supertact/super_lights_n.dds";
    specularPower[0] = "128";
    pixelSpecular[0] = "1";
    specularPower[1] = "128";
    pixelSpecular[1] = "1";
    diffuseColor[0] = "1 1 1 1";
    diffuseColor[1] = "1.5 1.5 1.5 1";
    diffuseColor[2] = "1.5 1.5 1.5 0.20";
    useAnisotropic[0] = "1";
    useAnisotropic[1] = "1";
    useAnisotropic[2] = "1";
    //diffuseColor[3] = "1.5 1.5 1.5 1";
    castShadows = "1";
    translucent = "1";
    translucentBlendOp = "None";
    alphaTest = "0";
    alphaRef = "0";
    dynamicCubemap = true;
    glow[2] = "1";
    emissive[2] = "1";
    materialTag0 = "beamng"; materialTag1 = "vehicle";
};

singleton Material(super_lights_dmg)
{
    mapTo = "super_lights_dmg";
    diffuseMap[1] = "vehicles/supertact/super_lights_dmg_d.dds";
    specularMap[1] = "vehicles/supertact/super_lights_dmg_s.dds";
    normalMap[1] = "vehicles/supertact/super_lights_dmg_n.dds";
    diffuseMap[0] = "vehicles/common/null.dds";
    specularMap[0] = "vehicles/common/null.dds";
    normalMap[0] = "vehicles/supertact/super_lights_dmg_n.dds";
    //diffuseMap[2] = "vehicles/supertact/super_lights_dirt.dds";
    //normalMap[2] = "vehicles/supertact/super_lights_dmg_n.dds";
    specularPower[0] = "128";
    pixelSpecular[0] = "1";
    specularPower[1] = "128";
    pixelSpecular[1] = "1";
    diffuseColor[0] = "1 1 1 1";
    diffuseColor[1] = "1 1 1 1";
    useAnisotropic[0] = "1";
    useAnisotropic[1] = "1";
    //diffuseColor[2] = "1.5 1.5 1.5 1";
    castShadows = "1";
    translucent = "1";
    translucentBlendOp = "None";
    alphaTest = "0";
    alphaRef = "0";
    diffuseColor[1] = "1.5 1.5 1.5 1";
    dynamicCubemap = true;
    materialTag0 = "beamng"; materialTag1 = "vehicle";
};

singleton Material(super_signal_L)
{
    mapTo = "super_signal_L";
};

singleton Material(super_signal_R)
{
    mapTo = "super_signal_R";
};

singleton Material(super_brakelight)
{
    mapTo = "super_brakelight";
};

singleton Material(super_parkinglight)
{
    mapTo = "super_parkinglight";
};

singleton Material(super_headlight)
{
    mapTo = "super_headlight";
};

singleton Material(super_reverselight)
{
    mapTo = "super_reverselight";
};

singleton Material(dhq_barrel)
{
    mapTo = "dhq_barrel";
    diffuseMap[1] = "vehicles/supertact/q_barrel_d.dds";
    specularMap[1] = "vehicles/supertact/q_barrel_s.dds";
    normalMap[1] = "vehicles/supertact/q_barrel_n.dds";
    diffuseMap[0] = "vehicles/common/null.dds";
    specularMap[0] = "vehicles/common/null.dds";
    normalMap[0] = "vehicles/supertact/q_barrel_n.dds";
    specularPower[0] = "128";
    pixelSpecular[0] = "1";
    specularPower[1] = "32";
    pixelSpecular[1] = "1";
    specularColor[0] = "1 1 1 1";
    specularColor[1] = "1 1 1 1";
    diffuseColor[0] = "1 1 1 1";
    diffuseColor[1] = "1 1 1 1";
    useAnisotropic[0] = "1";
    useAnisotropic[1] = "1";
    castShadows = "1";
    translucent = "1";
    translucentBlendOp = "None";
    alphaTest = "0";
    alphaRef = "0";
    dynamicCubemap = true;
	//cubemap = "global_cubemap_metalblurred";
	instanceDiffuse[2] = true;
    materialTag0 = "beamng"; materialTag1 = "vehicle";
};

singleton Material(dhq_barrel_body)
{
    mapTo = "dhq_barrel_body";
    diffuseMap[1] = "vehicles/supertact/q_barrel_body_d.dds";
    specularMap[1] = "vehicles/supertact/q_barrel_body_s.dds";
    normalMap[1] = "vehicles/supertact/q_barrel_body_n.dds";
    diffuseMap[0] = "vehicles/common/null.dds";
    specularMap[0] = "vehicles/common/null.dds";
    normalMap[0] = "vehicles/supertact/q_barrel_body_n.dds";
    specularPower[0] = "128";
    pixelSpecular[0] = "1";
    specularPower[1] = "32";
    pixelSpecular[1] = "1";
    specularColor[0] = "1 1 1 1";
    specularColor[1] = "1 1 1 1";
    diffuseColor[0] = "1 1 1 1";
    diffuseColor[1] = "1 1 1 1";
    useAnisotropic[0] = "1";
    useAnisotropic[1] = "1";
    castShadows = "1";
    translucent = "1";
    translucentBlendOp = "None";
    alphaTest = "0";
    alphaRef = "0";
    dynamicCubemap = true;
	//cubemap = "global_cubemap_metalblurred";
	instanceDiffuse[2] = true;
    materialTag0 = "beamng"; materialTag1 = "vehicle";
};

singleton Material(dhq_thrusters)
{
    mapTo = "dhq_thrusters";
    diffuseMap[1] = "vehicles/supertact/Daz1.dds";
    specularMap[1] = "vehicles/supertact/Daz1_s.dds";
    normalMap[1] = "vehicles/supertact/Daz1_n.dds";
    diffuseMap[0] = "vehicles/common/null.dds";
    specularMap[0] = "vehicles/common/null.dds";
    normalMap[0] = "vehicles/supertact/Daz1_n.dds";
    specularPower[0] = "64";
    pixelSpecular[0] = "1";
    specularPower[1] = "32";
    pixelSpecular[1] = "1";
    specularColor[0] = "1 1 1 1";
    specularColor[1] = "1 1 1 1";
    diffuseColor[0] = "1 1 1 1";
    diffuseColor[1] = "1 1 1 1";
    useAnisotropic[0] = "1";
    useAnisotropic[1] = "1";
    castShadows = "1";
    translucent = "1";
    translucentBlendOp = "None";
    alphaTest = "0";
    alphaRef = "0";
    dynamicCubemap = true;
	//cubemap = "global_cubemap_metalblurred";
	instanceDiffuse[2] = true;
    materialTag0 = "beamng"; materialTag1 = "vehicle";
};

singleton SFXProfile(minigun)
{
    fileName = "vehicles/supertact/sounds/autocannon.wav";
    description = "AudioDefault3D";
};

singleton Material(dhq_gun_sight_b)
{
    mapTo = "dhq_gun_sight_b";
    diffuseMap[0] = "vehicles/supertact/dhq_gun_sight.dds";
    opacityMap[0] = "vehicles/supertact/dhq_gun_sight.dds";
    specularMap[0] = "vehicles/common/null.dds";
    normalMap[0] = "vehicles/common/null_n.dds";
    specularPower[0] = "128";
    pixelSpecular[0] = "1";
    diffuseColor[0] = "1 1 1 1";
    useAnisotropic[0] = "1";
	glow[0] = "1";
    emissive[0] = "1";
    castShadows = "0";
    translucent = "1";
    alphaTest = "0";
    alphaRef = "0";
    dynamicCubemap = true;
    materialTag0 = "beamng"; materialTag1 = "vehicle";
};

singleton Material(dhq_gun_sight)
{
    mapTo = "dhq_gun_sight";
};

singleton Material(dhq_tractor)
{
   mapTo = "dhq_tractor";
   diffuseColor[0] = "0.00154743 0.00154743 0.00154743 1";
   specular[0] = "3.72525e-009 3.72525e-009 3.72525e-009 1";
   specularPower[0] = "16";
   translucentBlendOp = "None";
   diffuseMap[1] = "vehicles/supertact/Outlaw_tractor_d.dds";
   normalMap[1] = "vehicles/supertact/Outlaw_tractor_n.dds";
   normalMap[0] = "vehicles/supertact/Outlaw_tractor_n.dds";
   specularStrength[1] = "4.5098";
   pixelSpecular[1] = "1";
   specularMap[1] = "vehicles/supertact/Outlaw_tractor_s.dds";
   specularPower[1] = "16";
   materialTag0 = "Miscellaneous";
};

singleton Material(dhq_steelwheel)
{
    mapTo = "dhq_steelwheel";
    diffuseMap[1] = "vehicles/supertact/dhq_solidwheel_d.dds";
    specularMap[1] = "vehicles/supertact/dhq_solidwheel_s.dds";
    normalMap[1] = "vehicles/supertact/dhq_solidwheel_n.dds";
    diffuseMap[0] = "vehicles/common/null.dds";
    specularMap[0] = "vehicles/common/null.dds";
    normalMap[0] = "vehicles/supertact/dhq_solidwheel_n.dds";
    specularPower[0] = "64";
    pixelSpecular[0] = "1";
    specularPower[1] = "32";
    pixelSpecular[1] = "1";
    specularColor[0] = "1 1 1 1";
    specularColor[1] = "1 1 1 1";
    diffuseColor[0] = "1 1 1 1";
    diffuseColor[1] = "1 1 1 1";
    useAnisotropic[0] = "1";
    useAnisotropic[1] = "1";
    castShadows = "1";
    translucent = "1";
    translucentBlendOp = "None";
    alphaTest = "0";
    alphaRef = "0";
    dynamicCubemap = true;
	//cubemap = "global_cubemap_metalblurred";
	instanceDiffuse[2] = true;
    materialTag0 = "beamng"; materialTag1 = "vehicle";
};

singleton Material(dhq_spoilers)
{
    mapTo = "dhq_spoilers";
	diffuseMap[1] = "vehicles/supertact/dhq_spoilers_d.dds";
    specularMap[1] = "vehicles/supertact/blank_s.dds";
    normalMap[1] = "vehicles/supertact/blank_n.dds";
    diffuseMap[0] = "vehicles/common/null.dds";
    specularMap[0] = "vehicles/common/null.dds";
    normalMap[0] = "vehicles/supertact/blank_n.dds";
    specularPower[0] = "64";
    pixelSpecular[0] = "1";
    specularPower[1] = "32";
    pixelSpecular[1] = "1";
    specularColor[0] = "1 1 1 1";
    specularColor[1] = "1 1 1 1";
    diffuseColor[0] = "1 1 1 1";
    diffuseColor[1] = "1 1 1 1";
    useAnisotropic[0] = "1";
    useAnisotropic[1] = "1";
    castShadows = "1";
    translucent = "1";
    translucentBlendOp = "None";
    alphaTest = "0";
    alphaRef = "0";
    dynamicCubemap = true;
	//cubemap = "global_cubemap_metalblurred";
	instanceDiffuse[2] = true;
    materialTag0 = "beamng"; materialTag1 = "vehicle";
};
