
singleton Material(ramp_cargo_ramp)
{
   mapTo = "cargo_ramp";
   diffuseMap[0] = "vehicles/common/null.dds";
   diffuseMap[1] = "Ramp_ramp_Diffuse.dds";
   normalMap[1] = "Ramp_ramp_Normal.dds";
   normalMap[0] = "Ramp_ramp_Normal.dds";
   specularMap[1] = "Ramp_ramp_Specular.dds";
   diffuseColor[1] = "1 1 1 0.9";
   diffuseColor[0] = "1 1 1 1";
   specular[0] = "0.5 0.5 0.5 1";
   specularPower[0] = "50";
   dynamicCubemap = true;
   translucentBlendOp = "None";
};
